Red Alert 2 Soviet Units

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  • The Aircraft Carrier is vulnerable to air and naval units, and in some cases even ground units. It is best to escort the carrier with other naval units. Dolphin edit edit source Cost: $500 Underwater naval unit that is best used against squids. Its sonar attack can force a squid to detach from a ship.
  • Note: in Red Alert 2, the Apocalypse tank shares its quotes with the Rhino heavy tank. When selected edit edit source The instrument of doom. It is day of judgement. Armageddon is here. Soviet power supreme. When moving edit edit source They will run in fear. I cast a deadly shadow. It will soon be a wasteland.
Units

Sep 3, 2018 - The Battle Lab was the successor of the Tech Center, allowing commanders to pursue the research and development of advanced units.

This page is for characters who appeared in Red Alert 2 and its expansion, Yuri's Revenge. For Tanya and Einstein, see Command & Conquer: Red Alert Series - Factions and Characters.

General Ben (Thorn) Carville

Played by Barry Corbin

Affiliation: Allies
Rank: Lieutenant General
Role: Commander

When the Soviet Union invaded the United States, General Carville was the senior officer in command of the military. He was ordered by President Dugan to launch a full retaliatory nuclear strike, but when the Soviets sabotaged their nuclear arsenal, he was forced to deal with the invasion conventionally. With the sole surviving field commander, he ran a campaign to drive the Russians from US soil.

  • Americans Are Cowboys: His attitude. He prefers swift, immediate action to deal with the current crisis, and gets frustrated with having to call for help from other nations. And he's from Texas.
  • Brainwashed: When Yuri places a Psychic Beacon in Washington, D.C.
  • Character Tic: He's almost constantly chewing a toothpick when he appears in person.
  • Death Is Cheap: While the core game ends with him being assassinated, Yuri's Revenge hits a Reset Button involving Time Travel.
  • Early-Bird Cameo: He actually appeared in a Playstation-only expansion for the first Red Alert.
  • Guns Akimbo: He has two silver-plated Colt M1911s he carries as his sidearms.
  • Killed Mid-Sentence: He's in the middle of giving you a briefing as he prepares to leave for Berlin when he opens the door where a Crazy Ivan is waiting, detonating his bombs right next to Carville, who hadn't had a chance to notice him.
  • Large Ham: Issues instructions in a thick Texas accent, and using cowboy terminology with his over-the-top delivery.
    'His forces are roaming through the country like an angry bull at a Texas rodeo.'
  • Mission Control: Shares this role with Lt. Eva. He tends to give more of the overall picture, leaving the minutia of the current mission to the lieutenant. In the penultimate Allied mission in Yuri's Revenge, he takes the role to bring updates as Lieutenant Eva was targeted by Yuri for mind control.
  • Timey-Wimey Ball: In an early mission of Yuri's Revenge he reads an order that won't be issued for a couple months and spends a few moments trying to wrap his mind around that.
  • What the Hell, Hero?: Him using civilian human shields in Soviet mission Chrono Defence.
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President Michael Dugan

Played by Ray Wise

Affiliation: Allies (United States of America)
Rank: Commander-in-Chief
Role: President of the United States

Dugan was the President of the United States when the Soviets invaded. He immediately attempted to persuade Soviet Premier Alexander Romanov to call off the attack. When this failed and left with no other choice, he ordered General Carville to launch a nuclear counterstrike, but this failed due to Yuri's manipulation. He, along with Carville, directed the war and gave orders to their last commander. Naturally, he became a very high priority target, and as such began moving around the country in an effort to elude the Soviets.

  • Brainwashed: When the Psychic Beacon is placed in Washington, D.C. He escaped this fate in the Soviet campaign by fleeing in time, but Yuri's Psychic Corps eventually tracks him down and under your command turns him into a mindless slave.
  • Demoted to Extra: While prominently featured in the vanilla Allied campaign, in Yuri's Revenge he has only two appearances.
  • Government in Exile: He and most of his staff retreat up to Canada after Washington is taken.
  • Hotline: Used to persuade Soviet Premier Alexander Romanov to call off the attack in Red Alert 2.
  • Our Presidents Are Different: Seems like President Personable, though he spends quite a bit of time as President Target, then finally graduates to President Iron after General Carville is killed.
Lt. Eva Lee

Played by Athena Massey

Affiliation: Allies
Rank: Lieutenant
Role: Allied intelligence officer
'It looks like Yuri's got the studio filming another dinosaur movie. He's not very creative, is he?'

Eva Lee, commonly referred to as Lt. Eva, is an American intelligence officer when the Soviet Union invaded the United States. She was assigned to the field commander that was tasked with repelling the invasion. Throughout the war, she provided briefings and updated intelligence.

  • Brainwashed and Crazy: (Yuri's Revenge) Yuri taps into her comm line at one point and forces her to tell him where the world leaders are meeting.
  • Call-Forward: EVA is the name of the GDI remote battlefield control system in the Command and Conquer main series.
  • Mission Control: She's the commander's intelligence officer and the one who usually gives mission briefings, also providing updates mid-mission at times.
  • She Cleans Up Nicely: While her actress is clearly gorgeous, her looks are subdued a lot in her role as an intelligence officer. Then she suddenly appears with her hair down and a stunning white dress in the climax of Yuri's Revenge, which surprises even Tanya.
  • Woman in White: At the end of Yuri's Revenge when she appears in a sleek white dress for the president's victory ball, much to Tanya's surprise.
Premier Alexander Romanov

Played by Nicholas Worth

Affiliation: USSR
Rank: Premier of the Soviet Union
Role: USSR Head of State
'Listen very carefully. I'm not your pet, Mr. president! We Romanovs have our legacy to consider!'

After the Soviet Union was defeated in the Second World War, the victorious Allies installed Romanov as the premier. They did so based on his reputation as a man of peace who would curb any communist aggressions. They were fooled, however; Romanov held a deep bitterness over Russia's defeat that was matched only by his hatred for the Allies that had wrought it. His deception was to enable him to gain the power he needed to exact his revenge on them. With his position secure, he was able to fake a crisis in Russia's ally Mexico that would necessitate a military build-up. From there, he would begin his master plan.

Units
  • Action Politician: Survives when his plane gets shot down and afterwards is able to hide from Yuri's troops in Morocco until you come picking him up.
  • Affably Evil: While he's the Big Bad to the allies, he's quite friendly toward the soviet characters.
  • Aristocrats Are Evil: Downplayed. Yes, he is a member of the former Russian imperial family, but he seems more or less committed to Soviet communism. So he is an aristocrat and evil, but he is not evil because he is an aristocrat.
  • Big Bad: To the Allies, he's this. However...
  • Big Bad Wannabe: Most of the plot implies him as being little more than an Unwitting Pawn for Yuri, and even with that removed he's still hardly a threatening villain.
  • Butt-Monkey: In the Soviet campaign, he gets mindcontrolled by Yuri and is coerced into handing leadership of the Soviet Union to him, eventually being Driven to Madness. The Allied campaign ends with him being captured in hammer-and-sickle Goofy Print Underwear and revealed as such on multiple news magazines of the world. The Soviet campaign in Yuri's Revenge opens with him imprisoned in the Tower of London.
  • Dead Man Writing: He leaves a video recording explaining how Yuri has been manipulating him to be found after his death.
  • Fighting from the Inside: How he manages to leave a recording about how Yuri had been mind controlling him. He was struggling to even make full sentences, but he still managed to explain what was going on.
  • Hotline: He speaks to Dugan in the first cutscene on the red phone.
  • Large Ham: He's certainly an overly expressive Premier - good luck finding one moment he speaks in a normal tone. Moreso in Yuri's Revenge once he knows he can trust the player character.
  • More Than Mind Control: Yuri mind controls him so that he can be the Supreme Commander of the Soviet forces, the rank below Romanov's... and then kills him to become the Premier, with no one in-between to take the position instead.
  • Roaring Rampage of Revenge: His reason for starting the war against the United States. He's not happy at all at how the Allies treated the Soviet Union after the last war.
  • Sickbed Slaying: After his assassination in the Soviet campaign, Yuri shows the player a videotape of Romanov reacting to a gunned assailant (supposedly Vladimir) waking him up from his hospital bed.
  • Suspiciously Similar Substitute: To Stalin; once again, we have a Visionary Villain leading the soviet union, who is actually secretly being controlled by his Dragon-in-Chief.
  • Villainous Breakdown: In the Allied campaign, especially after the player destroys the Cuban nuclear missiles.

Played by Aleksandra Kaniak

Affiliation: USSR
Rank: Lieutenant
Role: Soviet intelligence officer
'Winter is cold, yes? But this winter... could be different?'

Zofia is a Soviet intelligence officer when the war with the United States began. She supported her commander throughout his campaign, giving briefings and intelligence.

  • Hell-Bent for Leather: Her outfit is rather form-hugging and shiny.
  • It Has Been an Honor: When it becomes clear that Yuri has become the enemy, Zofia salutes and says it's been an honor.
  • Mission Control: She provides the briefings prior to each mission, as well as updated objectives.
  • Only One Name: Is Zofia her first name or last?
  • Sensual Slavs: If the outfit didn't give it away, she propositions the commander at the end of Yuri's Revenge.
  • Sole Survivor: In the original soviet campaign, Yuri's machinations result in the deaths of the other soviet officers one by one, eventually leaving only Zofia alive. Averted in Yuri's Revenge, in which Romanov remains alive the entire time.
  • The Stoic: Rarely shows emotion, outside of moments driven out from it by Vladimir.

Red Alert 3 Soviet Units

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Red Alert 2 Soviet Units Full

General Vladimir

Played by Adam Greggor

Affiliation: USSR
Rank: General
Role: Commander of Invasion Forces
'Now is the time to strike! Glory for the Motherland!'

A senior Soviet officer, Vladimir was given command of the forces invading the United States. He has a brash and boastful personality, and has little patience for officers under his command, particularly when they prove to be better commanders than he is.

  • Badass Beard: One that gives him the appearance of a lion.
  • Big 'WHAT?!': When Romanov announces that Yuri will now be in command of all Soviet forces.
  • The Brute: The USSR's most visible frontline officer with a taste for nuking cities, steamrolling over opposition, and taking all the glory for his conquests.
  • Chuck Cunningham Syndrome: He was an important supporting character in Red Alert 2, but is nowhere to be seen in its expansion pack.
  • Fake Ultimate Hero: A womanizing slob who is touted to be a great 'Hero of the Soviet Union' and is constantly given all the credit for your character's successes whenever you and he work together during a campaign. Ironically he catches on to the fact that Yuri wants to kill the Premier and take over the Soviet Union long before you do (or at least your in-game General avatar). You kill him on Yuri's orders, but then discover he was right and revolt against Yuri yourself.
  • Frameup: Yuri frames him for the murder of Romanov.
  • General Failure: He was incompetent glory hound who's your superior in the first half of the Soviet campaign. He gets you into trouble in the second mission by assaulting the vastly superior American fleet with only his personal command ship, and then leaving you to deal with them as he flees the battle. Then when you have completed the destruction of the U.S. East Coast fleet, he takes credit for your accomplishments by returning to Moscow before you can. His one saving grace is being savvy enough to see through Yuri, but it feels rewarding when you finally remove him from command.
  • Large Ham: Behold the power. OF MOTHER RUSSIA!
  • Kick the Dog: See Nuke 'em.
  • No Last Name Given: Vladimir is the only name he's ever addressed by.
  • Nuke 'em: When he is defeated at Chicago, he decides to nuke it rather than let the Allies have it.
  • Unperson: Is declared to be one by Yuri after being made the scapegoat when Romanov is murdered.
  • What Happened to the Mouse?: In the original Allied campaign, he's mentioned by Mission Control a few times in earlier missions and appears in person once, but then abruptly disappears from the narrative and is never seen or mentioned again. Given the context in which he was last mentioned (leading an attack on you that you ultimately foil), he may have been killed or captured off-screen. If it's the latter, he would certainly be tried for war crimes.
Red alert 2 soviet units 2017

Played by Udo Kier

Red Alert 2 Soviet Units 1

Affiliation: Originally USSR, later independent
Rank: Chief advisor to Premier Romanov
Role: Head of Soviet Psychic Corps

Much of Yuri's past remains unknown. He is of Romanian ancestry and inherited a castle in Transylvania from his family. During the first Soviet-Allied war, he took part in Stalin's secret project, whose aim was to create an army of psychically-gifted soldiers to guarantee victory. However, the war ended with the Soviet Union's defeat and Stalin's death, although this likely did not stop Yuri, who single handedly continued it. It is possible that his implant is the original World War II model initially created by Soviet scientists. Following the war, Yuri joined Premier Romanov, whom he helped in rearming the USSR, developing psychic technology and forming the backbone of the Psychic Corps. Though he is one of Romanovï's top advisors, there are indications he is influencing things more than he should be.

  • 0% Approval Rating: As Einstein sums up about Yuri, he is referred to as the 'enemy of mankind' for a reason.
  • And I Must Scream: His fate in the Allied ending of Command & Conquer Red Alert 2: Yuri's Revenge, where he is captured, strapped down to what amounts to a metallic coffin, with something like a Dentist's lamp right over his head, and kept there for a life sentence, all to prevent him from using his Psychic powers.
  • Authority Equals Asskicking: In contrast to Dugan and Romanov (leaders of Allied and Soviet factions), who are represented in-game as helpless NPC, useless in combat, Yuri himself acts as commando unit for his faction, able to blow up bunch of enemy infantry by power of thought and mind-control entire enemy bases.
  • Big Bad: Of Yuri's Revenge, and the original's Soviet campaign. Not so in the Allied campaign, although his psychic devices occasionally show up.
  • Capitalism Is Bad: Uses this as mind control propaganda in the second Allied mission in Yuri's Revenge
  • Card-Carrying Villain: See Dystopia Justifies the Means below.
  • Cold Ham: He never stops using his soft-spoken voice (except when screaming as he's about to be eaten in the expansion's Soviet ending), which is unique enough to stand out in a World of Ham, yet his speeches are still theatrical thanks to a low-key and sinister grandiosity.
  • Creepy Monotone: He never raises his voice, always talking in the same calm, sinister tone.
  • Devil in Plain Sight: Sure he's part of a villain faction, but he's Obviously Evil even compared to the other characters, and nobody but the brainless General Failure suspects him of treachery.
  • Dragon Ascendant: After he murders Romanov, he becomes Premier of the Soviet Union and the official Big Bad of the game. Also serves as Foreshadowing of Yuri's Revenge
  • Dragon-in-Chief: It's clear from the beginning that the one that pulls the strings in the Soviet army is Yuri, not Romanov.
  • Dragon with an Agenda: While posing as Romanov's right hand, Yuri was having a Psychic Dominator network built to mind control the whole world while both the Allies and Soviets were busy fighting each other.
  • Dystopia Justifies the Means: He doesn't exactly hide the fact that he intends to turn the entire humanity into a Slave Race under his control.
    Mr. President, in a few moments I will unleash a tidal wave of psychic energy designed to dominate the minds of an entire planet. There will be no more free will, only my will.
  • Evil Genius: As the only known psychic in the setting, Yuri has to be one as all the psychic contraptions seen in both the base game and Yuri's Revenge couldn't be designed by anyone other than him.
  • Expy: Of Kane. Both are bald, beardedTreacherous Advisors to Soviet leaders who eventually lead their own faction against the forces of the world.
  • Faux Affably Evil: He's remarkably polite and well-spoken, yet he makes no bones about the fact that he intends to grind the whole world under his heel.
  • The Ghost: In the base game's Allied campaign. He gets a passing mention in the third mission, but other than that, he never appears.
  • Hates Being Touched: He noticeably flinches when Romanov gives him a friendly pat on the shoulder, though this could simply be because he was concentrating on a globe at the time and Romanov surprised him.
  • Historical In-Joke: In the briefing for one of the Soviet missions, the player is shown a picture of Stalin, with Yuri edited in on his right. This picture really exists and is famous for being doctored, the real life version showing Stalin sat next to Lenin, who bears a fairly strong resemblance to Yuri. This version of the picture, created at the behest of Stalin, is a forgery to try and give him more credibility as one of Lenin's closest collaborators. The result of this forgery of a forgery is that neither person in Yuri's photo actually was there when it was taken.
  • Hyper-Competent Sidekick: To the whole Soviet faction, he even notes this in the Soviet campaign of Yuri's Revenge.
  • I Shall Taunt You: In the base game's penultimate Soviet mission, he makes some comments about your unit choices. It ranges from calling Terror Drones mindless (actually a hint, as they are immune to mind control) and telling the player to train an Engineer (who isn't immune to mind control), noticing a Kirov being deployed and questioning the player's intention to nuke the Kremlin.
  • It's All About Me: He wants to control the world, and for his benefit and his alone. He couldn't care less about the Soviet Union.
  • Just Desserts: At the end of the Soviet campaign in Yuri's Revenge, he ends up getting himself trapped in the Cretaceous period after attempting to use an overcharged time machine and is eaten by a Tyrannosaurus rex.
  • Knight of Cerebus: The other Soviet characters are outright silly, but he's consistently shows himself to be competent, threatening, his overall demeanor is restrained, and largely lacks any humorous traits to him.
  • The Man Behind the Man: Romanov's the Big Bad of the original's Allied campaign, but the story makes it rather clear right from the start that Yuri's the one who's really in charge.
  • Mind-Control Device: The Psychic Beacon and the Psychic Amplifier in RA2, and a bunch of others in Yuri's Revenge.
  • Mind Rape: A specialty of his. He makes an example of this by lobotomizing Vladimir when he's about to be captured in the White House.
  • No Campaign for the Wicked: His faction in Yuri's Revenge does not have a campaign.
  • No Historical Figures Were Harmed: His status as the mysterious and manipulative pseudo-mystical advisor to a Romanov is clearly reminiscent of Grigori Rasputin.
  • Non-Action Big Bad: Other than his psychic blast, he is forced to rely on mind controlled units to fight, as he's otherwise defenseless - even worse if an Immune to Mind Control unit is approaching. The Soviets exploit this in their Yuri's Revenge ending by sending him back in time, with a dinosaur approaching him...
  • Ooh, Me Accent's Slipping: Udo Kier's German accent leaks through at the end of the Soviet campaign in Yuri's Revengewhen he's sent to the Cretaceous Period.
    • He also pronounces Einstein's name the way that the actor who plays General von Esling in the first Red Alert should have.
  • Rank Up: He starts as the Head of the Psychic Corps, then forces Romanov to appoint him Supreme Commander of Soviet Armes Forces, and finally becomes the new Premier of the USSR by default after having Romanov murdered.
  • Shoot the Dangerous Minion: What he means when he asks the player to return to Moscow so he can 'thank you, personally.'
  • Soft-Spoken Sadist: His composure never wavers even as he explains his plans to mind-control the world into obeying him.
  • The Sociopath: Yuri only cares about himself, period. Everyone else is just a pawn in his scheme to take over the world.
  • Supernatural Phone: It allows him to tap into comm lines and influence the minds of those using them.
  • Suspiciously Similar Substitute: To Kane; once again, we have a bald and bearded Dragon-in-Chief who secretly controls the Soviet head of state to further his own goals.
  • The Starscream: Slowly tries to take over the Soviet Union during the base game's campaign. First, by manipulating Romanov to give him higher power within the Soviet armies, then killing the Premier and framing General Vladimir for it. He becomes the Premier after all this actions and tries to prevent the player from invoking this trope as well by trying to kill him, but his true colors were exposed just before he could do it.
  • The Un-Reveal: As the original version of Command And Conquer 3 Tiberium Wars was cancelled, Yuri's origins (he is actually part of Kane's psychic project and was sent to the past through a chrono vortex, creating the entire Red Alert 2 timeline as a result) were left vague.
  • Twin Maker: In Yuri's Revenge, he plots to replace all the world's leaders with clones controlled by himself.
  • Unperson: Yuri brands general Vladimir a traitor and a 'non-person' after setting him up for Romanov's murder. Having known Stalin personally, he probably picked up the habit from the man himself.
  • Villainous Breakdown: At the end of the Allied campaign in Yuri's Revenge, he is locked in Einstein's Psychic Isolation Chamber.
  • You Watch Too Much X: General Carville's reaction when Yuri unleashes his flying saucers.

The Soviet hero unit in Yuri's Revenge, and their counterpoint to Tanya.

  • Crippling Overspecialization: Notable of being the first commando to avert this. His assault rifle is just like Tanya's dual pistols against infantry while still doing sizable damage to armor (To the point most anti-infantry vehicles are destroyed before even approaching an Elite Boris) and the MiGs he can order (From a rather long range), while frail, hit harder than a Harrier squadron (And only slightly weaker than an Elite squadron). Air units are the only ones that can always take on Boris.
  • Death Is Cheap: Can happen in the first mission in Yuri's Revenge. If Boris dies before using the Time Machine, when you find the Soviet base in the past, he will come out of the Barracks, and Zofia welcomes him back. Boris does not understand why she did that.
    Boris: Have I been gone somewhere, Lieutenant Zofia?
  • Flat Character: He has no characterization whatsoever in the game. He doesn't even appear in cutscenes either.
  • 'Instant Death' Radius: His rifle for enemy infantry. The radius itself is slightly bigger than Tanya's (Boris's range is 7, and 9 when Elite compared to Tanya's 6 and 8) although he has a lower firing rate.
  • The Last of These Is Not Like the Others: The only named character in the game to never appear in live-action cutscenes.
  • Remember the New Guy?: He is a Soviet hero, and is shown to be part of the invasion of the United States (See Death Is Cheap), but he never appears in the original campaign.

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